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Subspace Exodus: Subspace Emissary II
SSBS Adventure Mode poster
Key artwork
Developer(s) J-Games,
Sora Ltd.,
Spike Chunsoft
Publisher(s) Nintendo
Genre Fighting
Mode(s) 1-2 Players
Ratings E10+

Subspace Exodus: Subspace Emissary II is the adventure-based story mode of Super Smash Bros. Strife, and the sequel to Super Smash Bros. Brawl's story mode "The Subspace Emissary". The story mode is a 2.5D platforming game built upon the engine of Super Smash Bros. Strife, and includes various elements from the aforementioned title.

Dissimilar to the original story mode from Super Smash Bros. Brawl, Subspace Exodus features a branching storyline path, expanding on the slight changes found in the Subspace Emissary depending on the character chosen to be played as.

Interestingly, the Japanese version of the game refers to the game as アドベンチャーモード: 大乱闘スマッシュブラザーズ闘争 (Adobenchāmōdo: Dai Rantō Sumasshuburazāzu Tōsō), with no mention of it being a sequel to Super Smash Bros. Brawl's Subspace Emissary, despite being referred to as such internationally and by the development teams.

Plot[]

Gameplay[]

Similar to its predecessor, Subspace Exodus is a 2D sidescrolling beat-em-up platformer. The main objective of every stage is to either make it to the end of the level, marked by a heavenly light, or defeat a boss. Some levels consist only of a single fight, which are not considered boss battles but "interludes".

Characters retain their movesets from the base of Super Smash Bros. Strife; though they are only capable of using their default movesets as characters can not be customized outside of the use of the Stickers mechanic; though those that allow fighters to start with certain items go unused as items only spawn in certain segments of the stages.

As previously mentioned, while characters retain their movesets from Super Smash Bros. Strife, they do not retain their unique stats. In Strife, some characters have drastically different jumping speeds and heights, or dashing speeds. All of these stats have been drastically altered in order to balance them out. Characters like Sonic or Captain Falcon, who have the two highest dashing speeds, still dash faster than the other characters, though compared to the Strife battles it is much slower.

Characters[]

Main article: Super Smash Bros. Strife § Characters

All of the playable characters of Super Smash Bros. Strife are playable in Subspace Exodus. Alongside the major playable characters, there are a small amount of non-playable characters from several Nintendo franchises that play roles within the game's story. While the non-playable characters exclusive to Subspace Exodus are listed below, a large majority of Assist Trophy characters from the base game appear as non-playable characters as well.

Non-Playable Characters[]

Funky Kong
Funky Kong
DKSymbolFunky Kong
Marin
Marin
ZeldaSymbolMarin
Toadsworth
Toadsworth
MarioSymbolToadsworth
Charlie
Charlie
PikminSymbolCharlie
Adeleine
Adeleine
KirbySymbolAdeleine
Ninten
Ninten
EarthboundSymbolNinten
Cap'n Cuttlefish
Cap'n Cuttlefish
SplatoonSymbolCap'n Cuttlefish
Amy
Amy
SonicSymbolAmy
Roll
Roll
MegaManSymbolRoll
Tifa Lockhart
Tifa Lockhart
FinalFantasySymbolTifa Lockhart

Boss Characters[]

Tabuu
Tabuu
SmashBrosSymbolTabuu
Galleom
Galleom
SmashBrosSymbolGalleom
Duon
Duon
SmashBrosSymbolDuon
Master Core
Master Core
SmashBrosSymbolMaster Core
Guardian
Guardian
ZeldaSymbolGuardian
The Imprisoned
The Imprisoned
ZeldaSymbolThe Imprisoned
Kyurem
Kyurem
PokémonSymbolKyurem
Ridley
Ridley
MetroidSymbolRidley
Boom Boom
Boom Boom
MarioSymbolBoom Boom
King Boo
King Boo
MarioSymbolKing Boo

Mini-Boss Characters[]

Shadow Clones
Shadow Clones
SmashBrosSymbolShadow Clones
Bowser
Bowser
MarioSymbolBowser
Ganondorf
Ganondorf
ZeldaSymbolGanondorf
King K
King K. Rool
DKSymbolKing K
Mewtwo
Mewtwo
PokémonSymbolMewtwo
Wario
Wario
WarioSymbolWario


This page was created by Orchid;Somnium.  
For more pages, see this category.  


This page is a work of fiction, and does not depict an actual product.
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